that's the exclusion zone.
Expeditions ... EXO's HurtPAINdeaD has plotted a white dwarf and neutron star highway to facilitate rapid travel from the bubble to Colonia. If you leave your throttle at maximum after your FSD engaged, you have about 2 seconds to realise it's a white dwarf and take evasive action. Landing on the planet is a rites of passage for a lone commander, but we want to go one further – we want to establish a base camp on the planet! Elite Dangerous - Planet in Hell - ... eccentric orbit that takes it not only through the jets of a white dwarf but deep within the exclusion zone too. On the other hand, neutron stars and white dwarfs present an additional risk when the emergency drop occurs inside the star cone.
Sadly, it's a Non Landfall planet, though I can't even get close enough to probe it without hitting the White Dwarf Exclusion zone.
The strategy is the same but you have to be especially careful and aim as far as possible towards the wide end of the cone. White Dwarf. #5. Turn so that the star is at least 90 degrees to your line of travel, then throttle up again.
SAFETY NOTICES: Hyperspace travel: Due to the proximity of the white dwarf to the black hole, there is a chance to drop through the white dwarf. Hey glad it helps - Generally look for the yellow exclusion zone around anything you want to FSD boost from, Neutron or White Dwarf, if its small, boosting will be easy as deploying hardpoints, if its a large exclusion zone, just be careful or even better - avoid. 1. The planet is orbitting so fast, you can actually see it whizzing around the White Dwarf in real time with the naked eye. 609ly away from Colonia lies Monde de la Mort– a landable planet whose orbit enters into the exclusion zone of a white dwarf. This happens more easily because with neutron stars and white dwarfs, we get out of hyperspace very close to the exclusion zone. I'd also recommend throttling down before you reach the beam, as you're less likely to accidentally hit the automatic drop zone of the star, which would be game over if you dropped out inside the beam. These are relatively few and far between, and the game developers may be working to fix them. Anyways, I'm floating back towards the core as I make my way towards the the abyss, and on to Beagle Point. You'll have all the time in the world. FSD supercharging from a white dwarf gives a 50% (1.5x multiplier) range bonus, while doing the same with a neutron star provides a 300% (4x multiplier) bonus, effectively quadrupling a ship's range for a single jump. The same happens with neutron stars. Note that supercharging is not an instant process, and pilots may have to spend several seconds inside the jet for the effect to apply.